Posts tonen met het label Education. Alle posts tonen
Posts tonen met het label Education. Alle posts tonen

zondag 10 januari 2010

Decay

The 'kenniskring' is developing Decay, a game in which students have to discover and reveal one or more criminal networks.
See the pictures below.





donderdag 22 oktober 2009

Slideshow

At the first Floor of the Main Building (and at the Wharf) you can find a slide show presentation about Within Ten Years.
The slide show has been scripted in a way to show pictures without rez-delay. Soon the script will be available for educators and innovators.

maandag 31 augustus 2009

Special Visitor

Today Terrence Linden (one of the education employees of Linden Lab) visited Within Ten Years. Half Short, the designer of our education & innovation island gave him a guided tour. He was impressed about all the work that has been done, and, about our creativity and innovative tools and methods.

donderdag 27 augustus 2009

Out of beta stage

The Library Rack about Twitter at the Wharf is out of the beta stage yet. Soon there will be new Racks added, like Blogs, Lifestreams, Videoclips, Edutools and so on. When you have any ideas or wishes for Rack-themes, please let us know.

dinsdag 25 augustus 2009

Sensor at Co-Creation-Library

The Co-Creation-Libray racks now determine if you are close enough to add an entry via chat. When you are out of the 20m chat range, you will be noticed to stand closer or to shout the messages.

maandag 24 augustus 2009

Co-creation Library

Last week lots of work has been done to create a "co-creation-library". The Within Ten Years Library is situated at the Wharf. It has the form of a tree with apple-racks hanging at it, and surrounding it. Every rack will get its own information-theme.

Tomorrow a beta-version of the first rack will be operational: the TWITTER Rack. At this rack you can add your own favorite twitter accounts of which you think they are important for educators and/or students to follow. When a rack is full (16 entries per rack) and you like to add a new entry at the same rack, the last one (the 16th) will be removed.

To make a rack even more dynamic, you can promote an entry and so giving it a higher rank. But you cant promote at the same rack consecutively.

maandag 20 juli 2009

Interactive Roadmap

Several trends, developments and actions in the future will change our society, and therefore education. A roadmap helps to get insights of future changes, and supports discussion about future education.
Within Ten Years offers an interactive roadmap with which you can share your visions about the future. You can find the interactive roadmap at the second floor of the Main Building. At the moment more than ten statements about the future has been added.
It is visually designed by The Creative Impulse.

donderdag 2 juli 2009

Retail Display

At the sector The Stack, platform 1, there has been added a Marketing Communication lesson example. Students have to build a Retail Display... but they have to do it in a very special way. Take a look at the information boards about this example to discover this special touch of learning and communication.

Scenario Role Play

An example of Scenario Role Play has been published and designed. You can find it at the Innovate Sector, Arena 3.
With the Scenario Role Play one can have one or more role plays in different futures and/or circumstances. The scenarios that are used for this way of innovation development are the same as those which are used at the Four Futures Contest (Adventure, Budget, Comfort and Durable). The scenarios are developed on human behaviour so you can use them for every future or innovation creativity you like.

donderdag 18 juni 2009

Library

At the Wharf of Within Ten Years there has been built a Library. But... Within Ten Years would not be Within Ten Years if it wouldn't be a very innovative Library.
At the Library you can't find cupboard full of books. Instead of this, Within Ten Years has chosen for an approach that fits in the whole concept. The Library has been shaped like a "Tree of Knowledge". You will not find any book, but apples. Apples of knowledge. Racks of apples hang in the tree. Climb the apple boxes to walk around the tree.
It will take a couple of days to tweak the latest visuals and scripts. And a lot more time to fill the apples with information, so help us with this.

PictureStory

Write you own story with exactly five pictures and five short texts. That's what you can do with the new educational and innovation tool at Within Ten Years. Make a story of an innovation or an educational subject, add your text in a historical or future perspective.
The PictureStory can be found at the second floor of the Main Building.

zaterdag 13 juni 2009

Co-Compass

First steps are made in developing a new tool: Co-Compass. It supports employees in how to make steps in collaboration. Starting with the reasons why their organizations (or departments) they work their way upto the actions they should do to collaborate.
The rules of the tool and the visuals (thank you Half Short) are already done. The "only" thing to be done is the scripting :-)

Organizations

The Innovation Dialogue Game has been copied and changed into an Organization Dialogue Game. The way you play it, is the same as the Innovation Dialogue, but now the players take the role of an organization in stead of an innovation.

You can find the Organization Dialogue at Arena2 in the Innovate sector.

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